케시그 대장간지기 // 화염심장 늑대인간
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생물 — 인간 주술사 늑대인간 // 생물 — 늑대인간
케시그 대장간지기가 생물을 방어하거나 생물에게 방어될 때마다, 케시그 대장간지기는 그 생물에 피해 1점을 입힌다.
각 유지단 시작에, 만약 지난 턴에 아무 주문도 발동되지 않았다면, 케시그 대장간지기를 변신시킨다. // 화염심장 늑대인간이 생물을 방어하거나 생물에게 방어될 때마다, 화염심장 늑대인간은 그 생물에 피해 2점을 입힌다.
각 유지단 시작에, 만약 한 플레이어가 지난 턴에 두 개 이상의 주문을 발동했다면, 화염심장 늑대인간을 변신시킨다.
각 유지단 시작에, 만약 지난 턴에 아무 주문도 발동되지 않았다면, 케시그 대장간지기를 변신시킨다. // 화염심장 늑대인간이 생물을 방어하거나 생물에게 방어될 때마다, 화염심장 늑대인간은 그 생물에 피해 2점을 입힌다.
각 유지단 시작에, 만약 한 플레이어가 지난 턴에 두 개 이상의 주문을 발동했다면, 화염심장 늑대인간을 변신시킨다.
2 // 3/1 // 2
standard
future
historic
gladiator
pioneer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Flameheart Werewolf’s first ability triggers once for each creature blocking or blocked by it. The ability resolves and deals damage to that creature before combat damage is dealt. If that damage destroys a creature blocking Flameheart Werewolf, Flameheart Werewolf doesn’t become unblocked.
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
Kessig Forgemaster’s first ability triggers once for each creature blocking or blocked by it. The ability resolves and deals damage to that creature before combat damage is dealt. If that damage destroys a creature blocking Kessig Forgemaster, Kessig Forgemaster doesn’t become unblocked.
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
Kessig Forgemaster’s first ability triggers once for each creature blocking or blocked by it. The ability resolves and deals damage to that creature before combat damage is dealt. If that damage destroys a creature blocking Kessig Forgemaster, Kessig Forgemaster doesn’t become unblocked.
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
Rulings
Flameheart Werewolf’s first ability triggers once for each creature blocking or blocked by it. The ability resolves and deals damage to that creature before combat damage is dealt. If that damage destroys a creature blocking Flameheart Werewolf, Flameheart Werewolf doesn’t become unblocked.
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
Kessig Forgemaster’s first ability triggers once for each creature blocking or blocked by it. The ability resolves and deals damage to that creature before combat damage is dealt. If that damage destroys a creature blocking Kessig Forgemaster, Kessig Forgemaster doesn’t become unblocked.
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
Kessig Forgemaster’s first ability triggers once for each creature blocking or blocked by it. The ability resolves and deals damage to that creature before combat damage is dealt. If that damage destroys a creature blocking Kessig Forgemaster, Kessig Forgemaster doesn’t become unblocked.
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
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