Reise in die Ewigkeit // Atzal, Höhle der Ewigkeit (The List)
Reise in die Ewigkeit // Atzal, Höhle der Ewigkeit back
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Reise in die Ewigkeit // Atzal, Höhle der Ewigkeit
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Legendäre Verzauberung — Aura // Legendäres Land

Verzaubert eine Kreatur, die du kontrollierst
Wenn die verzauberte Kreatur stirbt, bringe sie unter deiner Kontrolle ins Spiel zurück. Bringe dann die Reise in die Ewigkeit transformiert unter deiner Kontrolle ins Spiel zurück. // (Transformierte Reise in die Ewigkeit.)
: Erhöhe deinen Manavorrat um ein Mana einer beliebigen Farbe.
, : Bringe eine Kreaturenkarte deiner Wahl aus deinem Friedhof ins Spiel zurück.
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
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Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If Journey to Eternity and the enchanted creature are both put into graveyards at the same time, Journey to Eternity’s ability will return both to the battlefield.
If another player gains control of the enchanted creature, Journey to Eternity will be put into your graveyard.
If Journey to Eternity enchants a creature you control but don’t own, the creature will return to the battlefield under your control from its owner’s graveyard when it dies. In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any creatures you control from Journey to Eternity’s effect are exiled.
For more information on double-faced cards, see the Ixalan mechanics article (http://magic.wizards.com/en/articles/archive/feature/ixalan-mechanics).
If Journey to Eternity and the enchanted creature are both put into graveyards at the same time, Journey to Eternity’s ability will return both to the battlefield.
If another player gains control of the enchanted creature, Journey to Eternity will be put into your graveyard.
If Journey to Eternity enchants a creature you control but don’t own, the creature will return to the battlefield under your control from its owner’s graveyard when it dies. In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any creatures you control from Journey to Eternity’s effect are exiled.
For more information on double-faced cards, see the Ixalan mechanics article (http://magic.wizards.com/en/articles/archive/feature/ixalan-mechanics).
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