Anwerber der Dämmerwache // Heuler der Krallenhorde (Innistrad Remastered)
Anwerber der Dämmerwache // Heuler der Krallenhorde back
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Anwerber der Dämmerwache // Heuler der Krallenhorde
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Kreatur — Mensch, Krieger, Werwolf // Kreatur — Werwolf

: Schaue dir die obersten drei Karten deiner Bibliothek an. Du kannst davon eine Kreaturenkarte offen vorzeigen und sie auf deine Hand nehmen. Lege den Rest in beliebiger Reihenfolge unter deine Bibliothek.
Zu Beginn jedes Versorgungssegments und falls im letzten Zug keine Zaubersprüche gewirkt wurden, transformiere den Anwerber der Dämmerwache. // Kreaturenzauber, die du wirkst, kosten beim Wirken weniger.
Zu Beginn jedes Versorgungssegments und falls ein Spieler im letzten Zug zwei oder mehr Zaubersprüche gewirkt hat, transformiere den Heuler der Krallenhorde.

2 // 3/2 // 3
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Krallenhorde Howler’s first ability can only reduce the generic mana portion of a creature spell’s cost.
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
Krallenhorde Howler’s first ability can reduce alternative costs such as madness costs.
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
You can activate Duskwatch Recruiter’s first ability in response to its triggered ability.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
Krallenhorde Howler’s first ability can only reduce the generic mana portion of a creature spell’s cost.
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
Krallenhorde Howler’s first ability can reduce alternative costs such as madness costs.
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
You can activate Duskwatch Recruiter’s first ability in response to its triggered ability.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
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