峡谷のトビネズミ (Zendikar Rising)
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峡谷のトビネズミ

クリーチャー — ハツカネズミ

上陸 ― 土地が1つあなたのコントロール下で戦場に出るたび、ターン終了時まで、あなたがコントロールしているクリーチャーは+1/+1の修整を受ける。

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Whenever a land enters the battlefield under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
A landfall ability triggers whenever a land enters the battlefield under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
A landfall ability doesn’t trigger if a permanent already on the battlefield becomes a land.
Canyon Jerboa’s ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +1/+1.
Whenever a land enters the battlefield under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
A landfall ability triggers whenever a land enters the battlefield under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
A landfall ability doesn’t trigger if a permanent already on the battlefield becomes a land.
Canyon Jerboa’s ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +1/+1.
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