Sylvan Advocate (Zendikar Rising Commander)
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Sylvan Advocate

Creature — Elf Druid Ally

Vigilance
As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2.

2/3
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

A “land creature” is a permanent that’s both a land and a creature.
Damage remains marked on creatures until the turn ends. If Sylvan Advocate’s ability stops applying (because Sylvan Advocate leaves the battlefield or you no longer control six or more lands), then any land creatures that needed the toughness bonus to stay alive will be destroyed.
A “land creature” is a permanent that’s both a land and a creature.
Damage remains marked on creatures until the turn ends. If Sylvan Advocate’s ability stops applying (because Sylvan Advocate leaves the battlefield or you no longer control six or more lands), then any land creatures that needed the toughness bonus to stay alive will be destroyed.
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