Domris Hinterhalt (War of the Spark)
Domris Hinterhalt back
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Domris Hinterhalt

Hexerei

Lege eine +1/+1-Marke auf eine Kreatur deiner Wahl, die du kontrollierst. Dann fügt sie einer Kreatur oder einem Planeswalker deiner Wahl, die bzw. den du nicht kontrollierst, Schadenspunkte in Höhe ihrer Stärke zu.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You can’t cast Domri’s Ambush unless you choose both a creature you control and a creature or planeswalker you don’t control as targets.
If either target is an illegal target as Domri’s Ambush tries to resolve, the creature you control won’t deal damage.
If the creature you control is an illegal target as Domri’s Ambush tries to resolve, you won’t put a +1/+1 counter on it. If that creature is a legal target but the other target isn’t, you’ll still put the counter on the creature you control.
You can’t cast Domri’s Ambush unless you choose both a creature you control and a creature or planeswalker you don’t control as targets.
If either target is an illegal target as Domri’s Ambush tries to resolve, the creature you control won’t deal damage.
If the creature you control is an illegal target as Domri’s Ambush tries to resolve, you won’t put a +1/+1 counter on it. If that creature is a legal target but the other target isn’t, you’ll still put the counter on the creature you control.
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0.09€

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