Necromanzia (Visions)
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Necromanzia

Incantesimo

Puoi lanciare la Necromanzia come se avesse lampo. Se l'hai lanciata in un momento in cui non poteva essere lanciata una stregoneria, il controllore del permanente che diventa lo sacrifica all'inizio della prossima sottofase di cancellazione.
Quando la Necromanzia entra nel campo di battaglia, se è sul campo di battaglia, diventa un'Aura con "incanta creatura messa sul campo di battaglia con la Necromanzia". Metti sul campo di battaglia sotto il tuo controllo una carta creatura bersaglio da un cimitero e assegnale la Necromanzia. Quando la Necromanzia lascia il campo di battaglia, il controllore di quella creatura la sacrifica.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

When putting a card onto the battlefield that requires a definition for its value or some other choice, you do what is needed to define the value or make the choice.
The bringing of the creature onto the battlefield and then putting Necromancy on it is all done as part of the resolution.
Necromancy enters the battlefield as an enchantment and then becomes an Enchant Creature Aura as a triggered ability upon entering the battlefield. It follows all the rules for Auras from then on.
If the creature card put onto the battlefield has protection from black (or anything that prevents this from legally being attached), this won’t be able to attach to it. Then this will go to the graveyard as a state-based action, causing the creature to be sacrificed.
The sacrifice occurs only if you cast it using its own ability. If you cast it using some other effect (for instance, if it gained flash from Vedalken Orrery), then it won’t be sacrificed.
When putting a card onto the battlefield that requires a definition for its value or some other choice, you do what is needed to define the value or make the choice.
The bringing of the creature onto the battlefield and then putting Necromancy on it is all done as part of the resolution.
Necromancy enters the battlefield as an enchantment and then becomes an Enchant Creature Aura as a triggered ability upon entering the battlefield. It follows all the rules for Auras from then on.
If the creature card put onto the battlefield has protection from black (or anything that prevents this from legally being attached), this won’t be able to attach to it. Then this will go to the graveyard as a state-based action, causing the creature to be sacrificed.
The sacrifice occurs only if you cast it using its own ability. If you cast it using some other effect (for instance, if it gained flash from Vedalken Orrery), then it won’t be sacrificed.
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