鎮魔刃埃布斯 // 解縛威森格 (From the Vault: Transform)
鎮魔刃埃布斯 // 解縛威森格 back
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鎮魔刃埃布斯 // 解縛威森格
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傳奇神器~武具 // 傳奇生物~ - 惡魔

佩帶此武具的生物得+1/+0。當佩帶此武具的生物對一位玩家造成戰鬥傷害時,將鎮魔刃埃布斯卸裝,然後轉化它。佩帶 // 每當一位玩家輸掉這盤遊戲時,在解縛威森格上放置十三個+1/+1指示物。

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Elbrus will transform even if you are unable to unattach it (most likely because the equipped creature died).
The “legend rule” checks only for permanents with exactly the same name. Elbrus, the Binding Blade and Withengar Unbound can be on the battlefield at the same time without either going to its owner’s graveyard.
Withengar’s triggered ability will trigger no matter how a player loses the game: due to a state-based action (as a result of having a life total of 0 or less, trying to draw a card from an empty library, or having ten poison counters), a spell or ability that says that player loses the game, a concession, or a game loss awarded by a judge.
In a multiplayer game using the limited range of influence option (such as a Grand Melee game), if a spell or ability says that you win the game, it instead causes all of your opponents within your range of influence to lose the game. This is another way by which Withengar’s ability can trigger.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
Elbrus will transform even if you are unable to unattach it (most likely because the equipped creature died).
The “legend rule” checks only for permanents with exactly the same name. Elbrus, the Binding Blade and Withengar Unbound can be on the battlefield at the same time without either going to its owner’s graveyard.
Withengar’s triggered ability will trigger no matter how a player loses the game: due to a state-based action (as a result of having a life total of 0 or less, trying to draw a card from an empty library, or having ten poison counters), a spell or ability that says that player loses the game, a concession, or a game loss awarded by a judge.
In a multiplayer game using the limited range of influence option (such as a Grand Melee game), if a spell or ability says that you win the game, it instead causes all of your opponents within your range of influence to lose the game. This is another way by which Withengar’s ability can trigger.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
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