Side Quest (Unstable)
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Side Quest

Sorcery

Target player in an Un-game you can see from your seat gains control of target creature you control until your next turn. At the beginning of your next upkeep, put two +1/+1 counters on that creature. (A creature is on the battlefield of only the game its controller is playing.)
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the creature leaves the battlefield while in the other game, it returns to its home game in the appropriate zone. For example, if it dies in the other game, it will return to its owner’s graveyard in its home game.
If the creature leaves the battlefield while in the other game, it returns to its home game in the appropriate zone. For example, if it dies in the other game, it will return to its owner’s graveyard in its home game.
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