Cometa de Sozin
Sorcery
Cada criatura que controlas gana la habilidad de controlar el fuego 5 hasta el final del turno. (Siempre que ataque, agrega {RRRRR}. Este maná dura hasta el final del combate.)
Profetizar {2R}. (Durante tu turno, puedes pagar y exiliar esta carta de tu mano boca abajo. Puedes lanzarla en un turno posterior pagando su coste de profetizar.)
Profetizar {2R}. (Durante tu turno, puedes pagar y exiliar esta carta de tu mano boca abajo. Puedes lanzarla en un turno posterior pagando su coste de profetizar.)
standard
future
historic
gladiator
pioneer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player's turn. In most cases, if you foretell a card that isn't an instant (or doesn't have flash), you'll have to wait until your next turn to cast it.
Rulings
Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player's turn. In most cases, if you foretell a card that isn't an instant (or doesn't have flash), you'll have to wait until your next turn to cast it.
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