Setessan Griffin (Theros)
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Setessan Griffin

Creature — Griffin

Flying
: Setessan Griffin gets +2/+2 until end of turn. Activate only once each turn.

3/2
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If Setessan Griffin’s ability is activated by one player, then another player gains control of it during the same turn, the second player can’t activate its ability that turn.
If Setessan Griffin’s ability is activated by one player, then another player gains control of it during the same turn, the second player can’t activate its ability that turn.
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