Arcaico Errante // Explorar a Terravasta
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Criatura — Avatar // Feitiço
Toda vez que um oponente conjura uma mágica instantânea ou um feitiço, ele pode pagar . Se ele não o fizer, você pode copiar aquela mágica. Você pode escolher novos alvos para a cópia.
Feitiço
// Cada jogador olha os cinco cards do topo do próprio grimório, revela um card de terreno e/ou um card de mágica instantânea ou de feitiço dentre eles e coloca os cards revelados desta forma na própria mão e o restante no fundo do próprio grimório em ordem aleatória. Cada jogador ganha 3 pontos de vida.
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Feitiço
// Cada jogador olha os cinco cards do topo do próprio grimório, revela um card de terreno e/ou um card de mágica instantânea ou de feitiço dentre eles e coloca os cards revelados desta forma na própria mão e o restante no fundo do próprio grimório em ordem aleatória. Cada jogador ganha 3 pontos de vida.
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4/4
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
For Wandering Archaic’s triggered ability, the opponent chooses whether to pay before their spell resolves. If they don’t pay , your copy will resolve before the original spell.
Explore the Vastlands has received an update to its Oracle text. The official text is listed above. Specifically, revealing either a land card or an instant or sorcery card is optional. Any player who can’t reveal a card or chooses not to simply puts all cards they looked at on the bottom of their library in a random order. Each player gains 3 life whether they revealed a card or not.
While resolving Explore the Vastlands, first the active player reveals the cards they are going to put into their hand. Then each other player in turn order does the same, knowing choices made before they choose.
Explore the Vastlands has received an update to its Oracle text. The official text is listed above. Specifically, revealing either a land card or an instant or sorcery card is optional. Any player who can’t reveal a card or chooses not to simply puts all cards they looked at on the bottom of their library in a random order. Each player gains 3 life whether they revealed a card or not.
While resolving Explore the Vastlands, first the active player reveals the cards they are going to put into their hand. Then each other player in turn order does the same, knowing choices made before they choose.
Rulings
For Wandering Archaic’s triggered ability, the opponent chooses whether to pay before their spell resolves. If they don’t pay , your copy will resolve before the original spell.
Explore the Vastlands has received an update to its Oracle text. The official text is listed above. Specifically, revealing either a land card or an instant or sorcery card is optional. Any player who can’t reveal a card or chooses not to simply puts all cards they looked at on the bottom of their library in a random order. Each player gains 3 life whether they revealed a card or not.
While resolving Explore the Vastlands, first the active player reveals the cards they are going to put into their hand. Then each other player in turn order does the same, knowing choices made before they choose.
Explore the Vastlands has received an update to its Oracle text. The official text is listed above. Specifically, revealing either a land card or an instant or sorcery card is optional. Any player who can’t reveal a card or chooses not to simply puts all cards they looked at on the bottom of their library in a random order. Each player gains 3 life whether they revealed a card or not.
While resolving Explore the Vastlands, first the active player reveals the cards they are going to put into their hand. Then each other player in turn order does the same, knowing choices made before they choose.
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