Arcaico Errante // Esplorare le Terrevaste
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Creatura — Avatar // Stregoneria
Ogniqualvolta un avversario lancia una magia istantaneo o stregoneria, può pagare . Se non lo fa, puoi copiare quella magia. Puoi scegliere nuovi bersagli per la copia.
Stregoneria
// Ogni giocatore guarda le prime cinque carte del proprio grimorio, rivela una carta terra e/o una carta istantaneo o stregoneria scelta tra esse, poi aggiunge alla propria mano le carte che ha rivelato in questo modo e mette le altre in fondo al proprio grimorio in ordine casuale. Ogni giocatore guadagna 3 punti vita.
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Stregoneria
// Ogni giocatore guarda le prime cinque carte del proprio grimorio, rivela una carta terra e/o una carta istantaneo o stregoneria scelta tra esse, poi aggiunge alla propria mano le carte che ha rivelato in questo modo e mette le altre in fondo al proprio grimorio in ordine casuale. Ogni giocatore guadagna 3 punti vita.
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4/4
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
For Wandering Archaic’s triggered ability, the opponent chooses whether to pay before their spell resolves. If they don’t pay , your copy will resolve before the original spell.
Explore the Vastlands has received an update to its Oracle text. The official text is listed above. Specifically, revealing either a land card or an instant or sorcery card is optional. Any player who can’t reveal a card or chooses not to simply puts all cards they looked at on the bottom of their library in a random order. Each player gains 3 life whether they revealed a card or not.
While resolving Explore the Vastlands, first the active player reveals the cards they are going to put into their hand. Then each other player in turn order does the same, knowing choices made before they choose.
Explore the Vastlands has received an update to its Oracle text. The official text is listed above. Specifically, revealing either a land card or an instant or sorcery card is optional. Any player who can’t reveal a card or chooses not to simply puts all cards they looked at on the bottom of their library in a random order. Each player gains 3 life whether they revealed a card or not.
While resolving Explore the Vastlands, first the active player reveals the cards they are going to put into their hand. Then each other player in turn order does the same, knowing choices made before they choose.
Rulings
For Wandering Archaic’s triggered ability, the opponent chooses whether to pay before their spell resolves. If they don’t pay , your copy will resolve before the original spell.
Explore the Vastlands has received an update to its Oracle text. The official text is listed above. Specifically, revealing either a land card or an instant or sorcery card is optional. Any player who can’t reveal a card or chooses not to simply puts all cards they looked at on the bottom of their library in a random order. Each player gains 3 life whether they revealed a card or not.
While resolving Explore the Vastlands, first the active player reveals the cards they are going to put into their hand. Then each other player in turn order does the same, knowing choices made before they choose.
Explore the Vastlands has received an update to its Oracle text. The official text is listed above. Specifically, revealing either a land card or an instant or sorcery card is optional. Any player who can’t reveal a card or chooses not to simply puts all cards they looked at on the bottom of their library in a random order. Each player gains 3 life whether they revealed a card or not.
While resolving Explore the Vastlands, first the active player reveals the cards they are going to put into their hand. Then each other player in turn order does the same, knowing choices made before they choose.
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