魔道士の決闘 (Strixhaven: School of Mages)
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魔道士の決闘

ソーサリー

このターンにあなたがこれ以外でインスタントやソーサリーである呪文を唱えていたなら、この呪文を唱えるためのコストは少なくなる。
あなたがコントロールしているクリーチャー1体と、あなたがコントロールしていないクリーチャー1体を対象とする。ターン終了時まで、その前者は+1/+2の修整を受ける。その前者はその後者と格闘を行う。(それぞれはもう一方に自身のパワーに等しい点数のダメージを与える。)
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases, then apply any cost reductions (such as that of Mage Duel). Mage Duel’s mana value is always 3, no matter what the total cost to cast it was.
If the creature you control is an illegal target as Mage Duel tries to resolve, that creature won’t get +1/+2. If that creature is a legal target, but the one you don’t control isn’t, your creature will still get +1/+2. In both cases, no fight will happen and no creature will deal or be dealt damage.
You can’t cast Mage Duel unless you choose both a creature you control and a creature you don’t control as targets.
To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases, then apply any cost reductions (such as that of Mage Duel). Mage Duel’s mana value is always 3, no matter what the total cost to cast it was.
If the creature you control is an illegal target as Mage Duel tries to resolve, that creature won’t get +1/+2. If that creature is a legal target, but the one you don’t control isn’t, your creature will still get +1/+2. In both cases, no fight will happen and no creature will deal or be dealt damage.
You can’t cast Mage Duel unless you choose both a creature you control and a creature you don’t control as targets.
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