Voix de la vermine (Streets of New Capenna)
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Voix de la vermine

Créature : humain et citoyen

La Voix de la vermine arrive sur le champ de bataille avec un marqueur « bouclier » sur elle. (Si elle devait subir des blessures ou être détruite, retirez-lui un marqueur « bouclier » à la place.)
À chaque fois que la Voix de la vermine attaque, une créature ciblée que vous contrôlez a une force et une endurance de base de 4/4 jusqu'à la fin du tour.

2/2
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
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Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

“Shield” is not an ability that creatures have and shield counters are not keyword counters. If a creature with a shield counter loses its abilities, the shield counter will still protect it as normal.
If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.
If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.
Removing a shield counter in this way isn't the same as regenerating a creature.
A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.
Shield counters don't prevent players from sacrificing creatures.
“Shield” is not an ability that creatures have and shield counters are not keyword counters. If a creature with a shield counter loses its abilities, the shield counter will still protect it as normal.
If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.
If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.
Removing a shield counter in this way isn't the same as regenerating a creature.
A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.
Shield counters don't prevent players from sacrificing creatures.
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