Tattermunge Duo (Shadowmoor)
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Tattermunge Duo

Creature — Goblin Warrior Shaman

Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.
Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

2/3
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

An object that’s both of the listed colors will cause both abilities to trigger. You can put them on the stack in either order.
An object that’s both of the listed colors will cause both abilities to trigger. You can put them on the stack in either order.
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