刃の曲芸人 (Ravnica Allegiance)
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刃の曲芸人

クリーチャー — 人間・ならず者

絢爛(このターンに対戦相手がライフを失っていたなら、あなたはこの呪文を、マナ・コストではなく絢爛コストで唱えてもよい。)
刃の曲芸人が戦場に出たとき、これはあなたに1点のダメージを与え、あなたはカード1枚を引く。

3/2
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau coréen
Drapeau russe
Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying (such as a spectacle cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
Spectacle doesn’t change when you can cast the card. For example, you can’t cast a sorcery with spectacle during an opponent’s turn unless another effect allows you to do so, even if that player has lost life this turn.
In a multiplayer game, if an opponent loses life and later that turn leaves the game, you can cast a spell for its spectacle cost. (If a player leaves the game during their turn, that turn continues without an active player.)
A card’s spectacle cost is the same no matter how much life your opponents lost or how many opponents lost life.
Damage dealt to a player causes that player to lose that much life.
To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying (such as a spectacle cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
Spectacle doesn’t change when you can cast the card. For example, you can’t cast a sorcery with spectacle during an opponent’s turn unless another effect allows you to do so, even if that player has lost life this turn.
In a multiplayer game, if an opponent loses life and later that turn leaves the game, you can cast a spell for its spectacle cost. (If a player leaves the game during their turn, that turn continues without an active player.)
A card’s spectacle cost is the same no matter how much life your opponents lost or how many opponents lost life.
Damage dealt to a player causes that player to lose that much life.
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