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Rulings
Clan Guildmage’s second ability doesn’t untap the land that becomes a creature.
Activating Clan Guildmage’s first ability after a creature has blocked won’t remove the blocking creature from combat or cause the creature it blocked to become unblocked.
Activating Clan Guildmage’s first ability after a creature has blocked won’t remove the blocking creature from combat or cause the creature it blocked to become unblocked.
Rulings
Clan Guildmage’s second ability doesn’t untap the land that becomes a creature.
Activating Clan Guildmage’s first ability after a creature has blocked won’t remove the blocking creature from combat or cause the creature it blocked to become unblocked.
Activating Clan Guildmage’s first ability after a creature has blocked won’t remove the blocking creature from combat or cause the creature it blocked to become unblocked.
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