Angrath, Pirata Minotauro
Planeswalker Lendário — Angrath
+2: Angrath, Pirata Minotauro, causa 1 ponto de dano ao oponente alvo e a cada criatura que aquele jogador controla.
−3: Devolva o card de Pirata alvo de seu cemitério para o campo de batalha.
−11: Destrua todas as criaturas que o oponente alvo controla. Angrath, Pirata Minotauro, causa àquele jogador dano igual ao total de poder delas.
−3: Devolva o card de Pirata alvo de seu cemitério para o campo de batalha.
−11: Destrua todas as criaturas que o oponente alvo controla. Angrath, Pirata Minotauro, causa àquele jogador dano igual ao total de poder delas.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Angrath’s first and last abilities target only the player. Creatures with hexproof that player controls will be affected.
Any abilities of the destroyed creatures that trigger when the player is dealt damage won’t trigger.
If a creature controlled by the target opponent isn’t destroyed as Angrath’s last ability resolves (most likely because it has indestructible), its power still contributes to the amount of damage dealt. Use its power as it currently exists on the battlefield to determine the total power of the creatures.
Any abilities that trigger when creatures die while resolving Angrath’s last ability won’t be put on the stack until after the player is dealt damage. If the player’s life total becomes 0 or less, those triggers won’t resolve in time to save that player.
Angrath’s last ability uses the power of those creatures as they last existed on the battlefield to determine their total power. If a creature’s power was somehow less than 0, it subtracts from the total power of the other creatures. If the total power of those creatures is 0 or less, Angrath doesn’t deal damage.
Any abilities of the destroyed creatures that trigger when the player is dealt damage won’t trigger.
If a creature controlled by the target opponent isn’t destroyed as Angrath’s last ability resolves (most likely because it has indestructible), its power still contributes to the amount of damage dealt. Use its power as it currently exists on the battlefield to determine the total power of the creatures.
Any abilities that trigger when creatures die while resolving Angrath’s last ability won’t be put on the stack until after the player is dealt damage. If the player’s life total becomes 0 or less, those triggers won’t resolve in time to save that player.
Angrath’s last ability uses the power of those creatures as they last existed on the battlefield to determine their total power. If a creature’s power was somehow less than 0, it subtracts from the total power of the other creatures. If the total power of those creatures is 0 or less, Angrath doesn’t deal damage.
Rulings
Angrath’s first and last abilities target only the player. Creatures with hexproof that player controls will be affected.
Any abilities of the destroyed creatures that trigger when the player is dealt damage won’t trigger.
If a creature controlled by the target opponent isn’t destroyed as Angrath’s last ability resolves (most likely because it has indestructible), its power still contributes to the amount of damage dealt. Use its power as it currently exists on the battlefield to determine the total power of the creatures.
Any abilities that trigger when creatures die while resolving Angrath’s last ability won’t be put on the stack until after the player is dealt damage. If the player’s life total becomes 0 or less, those triggers won’t resolve in time to save that player.
Angrath’s last ability uses the power of those creatures as they last existed on the battlefield to determine their total power. If a creature’s power was somehow less than 0, it subtracts from the total power of the other creatures. If the total power of those creatures is 0 or less, Angrath doesn’t deal damage.
Any abilities of the destroyed creatures that trigger when the player is dealt damage won’t trigger.
If a creature controlled by the target opponent isn’t destroyed as Angrath’s last ability resolves (most likely because it has indestructible), its power still contributes to the amount of damage dealt. Use its power as it currently exists on the battlefield to determine the total power of the creatures.
Any abilities that trigger when creatures die while resolving Angrath’s last ability won’t be put on the stack until after the player is dealt damage. If the player’s life total becomes 0 or less, those triggers won’t resolve in time to save that player.
Angrath’s last ability uses the power of those creatures as they last existed on the battlefield to determine their total power. If a creature’s power was somehow less than 0, it subtracts from the total power of the other creatures. If the total power of those creatures is 0 or less, Angrath doesn’t deal damage.
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