standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Players choose permanents in turn order around the table, then simultaneously sacrifice all permanents not chosen.
If a player doesn’t control three permanents, that player chooses all the permanents they do control and doesn’t sacrifice anything.
If a player doesn’t control three permanents, that player chooses all the permanents they do control and doesn’t sacrifice anything.
Rulings
Players choose permanents in turn order around the table, then simultaneously sacrifice all permanents not chosen.
If a player doesn’t control three permanents, that player chooses all the permanents they do control and doesn’t sacrifice anything.
If a player doesn’t control three permanents, that player chooses all the permanents they do control and doesn’t sacrifice anything.
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