Égoutier bonnet-rouge
Créature — gobelin et guerrier
Menace
Quand l'Égoutier bonnet-rouge arrive sur le champ de bataille, créez deux jetons de créature 1/1 noire Rat avec « Cette créature ne peut pas bloquer. »
Au début de votre entretien, vous pouvez sacrifier une autre créature. Si vous faites ainsi, mettez un marqueur +1/+1 sur l'Égoutier bonnet-rouge et exilez la carte du dessus de votre bibliothèque. Vous pouvez jouer cette carte ce tour-ci.
Quand l'Égoutier bonnet-rouge arrive sur le champ de bataille, créez deux jetons de créature 1/1 noire Rat avec « Cette créature ne peut pas bloquer. »
Au début de votre entretien, vous pouvez sacrifier une autre créature. Si vous faites ainsi, mettez un marqueur +1/+1 sur l'Égoutier bonnet-rouge et exilez la carte du dessus de votre bibliothèque. Vous pouvez jouer cette carte ce tour-ci.
3/3
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If Redcap Gutter-Dweller leaves the battlefield after its last ability has triggered, you can still sacrifice a creature and exile the top card of your library, even though you won't put a +1/+1 counter on Redcap Gutter-Dweller.
You pay all costs and follow all normal timing rules for cards played from exile with Redcap Gutter-Dweller. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
You pay all costs and follow all normal timing rules for cards played with the permission granted by Redcap Gutter-Dweller's last ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
If Redcap Gutter-Dweller leaves the battlefield after its last ability has triggered, you can still sacrifice a creature and exile the top card of your library, even though you won't put a +1/+1 counter on Redcap Gutter-Dweller.
You pay all costs and follow all normal timing rules for cards played from exile with Redcap Gutter-Dweller. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
You pay all costs and follow all normal timing rules for cards played with the permission granted by Redcap Gutter-Dweller's last ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
If Redcap Gutter-Dweller leaves the battlefield after its last ability has triggered, you can still sacrifice a creature and exile the top card of your library, even though you won't put a +1/+1 counter on Redcap Gutter-Dweller.
Rulings
If Redcap Gutter-Dweller leaves the battlefield after its last ability has triggered, you can still sacrifice a creature and exile the top card of your library, even though you won't put a +1/+1 counter on Redcap Gutter-Dweller.
You pay all costs and follow all normal timing rules for cards played from exile with Redcap Gutter-Dweller. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
You pay all costs and follow all normal timing rules for cards played with the permission granted by Redcap Gutter-Dweller's last ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
If Redcap Gutter-Dweller leaves the battlefield after its last ability has triggered, you can still sacrifice a creature and exile the top card of your library, even though you won't put a +1/+1 counter on Redcap Gutter-Dweller.
You pay all costs and follow all normal timing rules for cards played from exile with Redcap Gutter-Dweller. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
You pay all costs and follow all normal timing rules for cards played with the permission granted by Redcap Gutter-Dweller's last ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
If Redcap Gutter-Dweller leaves the battlefield after its last ability has triggered, you can still sacrifice a creature and exile the top card of your library, even though you won't put a +1/+1 counter on Redcap Gutter-Dweller.
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