Sábia do Conhecimento Ancestral // Lobisomem da Fome Ancestral
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Criatura — Humano Xamã Lobisomem // Criatura — Lobisomem
O poder e a resistência de Sábia do Conhecimento Ancestral são ambos iguais ao número de cards em sua mão.
Quando Sábia do Conhecimento Ancestral entrar no campo de batalha, compre um card.
No início de cada manutenção, se nenhuma mágica foi conjurada no último turno, transforme Sábia do Conhecimento Ancestral. // Vigilância, atropelar
O poder e a resistência de Lobisomem da Fome Ancestral são ambos iguais ao número total de cards nas mãos de todos os jogadores.
No início de cada manutenção, se um jogador tiver conjurado duas ou mais mágicas no último turno, transforme Lobisomem da Fome Ancestral.
Quando Sábia do Conhecimento Ancestral entrar no campo de batalha, compre um card.
No início de cada manutenção, se nenhuma mágica foi conjurada no último turno, transforme Sábia do Conhecimento Ancestral. // Vigilância, atropelar
O poder e a resistência de Lobisomem da Fome Ancestral são ambos iguais ao número total de cards nas mãos de todos os jogadores.
No início de cada manutenção, se um jogador tiver conjurado duas ou mais mágicas no último turno, transforme Lobisomem da Fome Ancestral.
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standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
If you have no cards in hand after Sage of Ancient Lore enters the battlefield, it will be put into your graveyard before its first triggered ability resolves. You’ll draw a card, but Sage of Ancient Lore will already be gone.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
If you have no cards in hand after Sage of Ancient Lore enters the battlefield, it will be put into your graveyard before its first triggered ability resolves. You’ll draw a card, but Sage of Ancient Lore will already be gone.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
Rulings
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
If you have no cards in hand after Sage of Ancient Lore enters the battlefield, it will be put into your graveyard before its first triggered ability resolves. You’ll draw a card, but Sage of Ancient Lore will already be gone.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
If you have no cards in hand after Sage of Ancient Lore enters the battlefield, it will be put into your graveyard before its first triggered ability resolves. You’ll draw a card, but Sage of Ancient Lore will already be gone.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
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