고대 신화의 현자 // 굶주린 고대 늑대인간
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생물 — 인간 주술사 늑대인간 // 생물 — 늑대인간
고대 신화의 현자의 공격력과 방어력은 각각 당신의 손에 있는 카드의 수와 같다.
고대 신화의 현자가 전장에 들어올 때, 카드 한 장을 뽑는다.
각 유지단 시작에, 지난 턴에 아무 주문도 발동되지 않았다면, 고대 신화의 현자를 변신시킨다. // 경계, 돌진
굶주린 고대 늑대인간의 공격력과 방어력은 각각 모든 플레이어의 손에 있는 카드 수의 합과 같다.
각 유지단 시작에, 만약 한 플레이어가 지난 턴에 두 개 이상의 주문을 발동했다면, 굶주린 고대 늑대인간을 변신시킨다.
고대 신화의 현자가 전장에 들어올 때, 카드 한 장을 뽑는다.
각 유지단 시작에, 지난 턴에 아무 주문도 발동되지 않았다면, 고대 신화의 현자를 변신시킨다. // 경계, 돌진
굶주린 고대 늑대인간의 공격력과 방어력은 각각 모든 플레이어의 손에 있는 카드 수의 합과 같다.
각 유지단 시작에, 만약 한 플레이어가 지난 턴에 두 개 이상의 주문을 발동했다면, 굶주린 고대 늑대인간을 변신시킨다.
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standard
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historic
gladiator
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modern
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vintage
penny
commander
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Rulings
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
If you have no cards in hand after Sage of Ancient Lore enters the battlefield, it will be put into your graveyard before its first triggered ability resolves. You’ll draw a card, but Sage of Ancient Lore will already be gone.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
If you have no cards in hand after Sage of Ancient Lore enters the battlefield, it will be put into your graveyard before its first triggered ability resolves. You’ll draw a card, but Sage of Ancient Lore will already be gone.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
Rulings
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
If you have no cards in hand after Sage of Ancient Lore enters the battlefield, it will be put into your graveyard before its first triggered ability resolves. You’ll draw a card, but Sage of Ancient Lore will already be gone.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
If you have no cards in hand after Sage of Ancient Lore enters the battlefield, it will be put into your graveyard before its first triggered ability resolves. You’ll draw a card, but Sage of Ancient Lore will already be gone.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
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