始卡克残虐者

生物 ~龙

起事(于此生物进战场时,你选择「+1/+1指示物」或「敏捷」异能。它进战场时上面有所选加成。)
飞行
:始卡克残虐者对任意一个或两个目标造成共2点伤害,你可以任意分配。只能于始卡克残虐者上有+1/+1指示物时起动此异能。

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste.
You divide the damage as you activate Skarrgan Hellkite’s ability, not as it resolves. Each target must be assigned at least 1 damage. In other words, as you activate the ability, you choose whether to have Skarrgan Hellkite deal 2 damage to a single target, or deal 1 damage to each of two targets.
If Skarrgan Hellkite’s ability has two targets and one becomes illegal, the remaining target is dealt 1 damage, not 2.
Once Skarrgan Hellkite’s ability has been activated, it resolves even if all +1/+1 counters are removed from it or if Skarrgan Hellkite leaves the battlefield.
Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other.
If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it.
If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste.
You divide the damage as you activate Skarrgan Hellkite’s ability, not as it resolves. Each target must be assigned at least 1 damage. In other words, as you activate the ability, you choose whether to have Skarrgan Hellkite deal 2 damage to a single target, or deal 1 damage to each of two targets.
If Skarrgan Hellkite’s ability has two targets and one becomes illegal, the remaining target is dealt 1 damage, not 2.
Once Skarrgan Hellkite’s ability has been activated, it resolves even if all +1/+1 counters are removed from it or if Skarrgan Hellkite leaves the battlefield.
Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other.
If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it.
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1.77€

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