Reiter der Nacht
Kreatur — Elementarwesen, Ritter
Lebensverknüpfung
Wenn der Reiter der Nacht ins Spiel kommt, kannst du eine andere Kreatur opfern. Wenn du dies tust, zerstöre eine Kreatur deiner Wahl, die ein Gegner kontrolliert.
Wenn der Reiter der Nacht stirbt, bringe eine Kreaturenkarte deiner Wahl mit umgewandelten Manakosten von 3 oder weniger aus deinem Friedhof ins Spiel zurück.
Wenn der Reiter der Nacht ins Spiel kommt, kannst du eine andere Kreatur opfern. Wenn du dies tust, zerstöre eine Kreatur deiner Wahl, die ein Gegner kontrolliert.
Wenn der Reiter der Nacht stirbt, bringe eine Kreaturenkarte deiner Wahl mit umgewandelten Manakosten von 3 oder weniger aus deinem Friedhof ins Spiel zurück.
4/5
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Cavalier of Night’s enters-the-battlefield ability goes on the stack without a target. While that ability is resolving, you may sacrifice another creature. When you do, the reflexive triggered ability triggers and you pick a target creature to be destroyed. This is different from effects that say “If you do . . .” in that players may take actions after you’ve sacrificed the creature but before the target creature is destroyed.
If a card in a graveyard has in its mana cost, X is considered to be 0.
If a creature card with mana value 3 or less becomes a copy of Cavalier of Night, its last ability can target itself when it dies.
While resolving Cavalier of Night’s enters-the-battlefield ability, you can’t sacrifice more than one creature.
If a card in a graveyard has in its mana cost, X is considered to be 0.
If a creature card with mana value 3 or less becomes a copy of Cavalier of Night, its last ability can target itself when it dies.
While resolving Cavalier of Night’s enters-the-battlefield ability, you can’t sacrifice more than one creature.
Rulings
Cavalier of Night’s enters-the-battlefield ability goes on the stack without a target. While that ability is resolving, you may sacrifice another creature. When you do, the reflexive triggered ability triggers and you pick a target creature to be destroyed. This is different from effects that say “If you do . . .” in that players may take actions after you’ve sacrificed the creature but before the target creature is destroyed.
If a card in a graveyard has in its mana cost, X is considered to be 0.
If a creature card with mana value 3 or less becomes a copy of Cavalier of Night, its last ability can target itself when it dies.
While resolving Cavalier of Night’s enters-the-battlefield ability, you can’t sacrifice more than one creature.
If a card in a graveyard has in its mana cost, X is considered to be 0.
If a creature card with mana value 3 or less becomes a copy of Cavalier of Night, its last ability can target itself when it dies.
While resolving Cavalier of Night’s enters-the-battlefield ability, you can’t sacrifice more than one creature.
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