Scherbenmauer
Verschneite Kreatur — Mauer
Verteidiger, Fliegend
Kumulative Versorgung Ein Gegner erhält 1 Lebenspunkte dazu. (Lege zu Beginn deines Versorgungssegments eine Altersmarke auf diese bleibende Karte. Opfere sie dann, falls du nicht für jede Altersmarke auf ihr ihre Versorgungskosten bezahlst.)
Kumulative Versorgung Ein Gegner erhält 1 Lebenspunkte dazu. (Lege zu Beginn deines Versorgungssegments eine Altersmarke auf diese bleibende Karte. Opfere sie dann, falls du nicht für jede Altersmarke auf ihr ihre Versorgungskosten bezahlst.)
1/8
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
When paying Wall of Shards’ cumulative upkeep, you may choose a different opponent for each age counter, or you can choose the same opponent multiple times.
Paying cumulative upkeep is always optional. If it’s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can’t be made. For example, if a permanent with “cumulative upkeep ” has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay or sacrifice the permanent.
Paying cumulative upkeep is always optional. If it’s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can’t be made. For example, if a permanent with “cumulative upkeep ” has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay or sacrifice the permanent.
Rulings
When paying Wall of Shards’ cumulative upkeep, you may choose a different opponent for each age counter, or you can choose the same opponent multiple times.
Paying cumulative upkeep is always optional. If it’s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can’t be made. For example, if a permanent with “cumulative upkeep ” has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay or sacrifice the permanent.
Paying cumulative upkeep is always optional. If it’s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can’t be made. For example, if a permanent with “cumulative upkeep ” has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay or sacrifice the permanent.
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