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心灵羁绊

结界~灵气

生物结界(于使用时指定一个生物为目标。 此牌进场时结附在该生物上)
每当受此结界的生物造成伤害时,你获得等量的生命。
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You only gain the life when the triggered ability resolves. If you are reduced to zero life before the ability resolves, you will lose before gaining the life.
You gain life for all damage which is not prevented, regardless of what the creature damages (player or another creature) or the toughness of the blocking creature. If you put this on a 5/5 and it is blocked by a 1/1, you still gain 5 life.
You only gain the life when the triggered ability resolves. If you are reduced to zero life before the ability resolves, you will lose before gaining the life.
You gain life for all damage which is not prevented, regardless of what the creature damages (player or another creature) or the toughness of the blocking creature. If you put this on a 5/5 and it is blocked by a 1/1, you still gain 5 life.
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