Prado sin sosiego
Tierra
El Prado sin sosiego entra al campo de batalla girado.
: Agrega o .
: El Prado sin sosiego se convierte en una criatura Llama verde y blanca 3/3 hasta el final del turno. Sigue siendo una tierra.
Siempre que el Prado sin sosiego ataque, las otras criaturas que controlas obtienen +1/+1 hasta el final del turno.
: Agrega o .
: El Prado sin sosiego se convierte en una criatura Llama verde y blanca 3/3 hasta el final del turno. Sigue siendo una tierra.
Siempre que el Prado sin sosiego ataque, las otras criaturas que controlas obtienen +1/+1 hasta el final del turno.
standard
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explorer
modern
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vintage
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paupercommander
duel
oldschool
premodern
Rulings
If this becomes a creature but you haven't controlled it continuously since your most recent turn began, you won't be able to activate its mana ability or attack with it that turn.
If this becomes a creature because of an effect other than its own ability, its last ability will still trigger whenever it attacks.
If this becomes a creature because of an effect other than its own ability, its last ability will still trigger whenever it attacks.
Rulings
If this becomes a creature but you haven't controlled it continuously since your most recent turn began, you won't be able to activate its mana ability or attack with it that turn.
If this becomes a creature because of an effect other than its own ability, its last ability will still trigger whenever it attacks.
If this becomes a creature because of an effect other than its own ability, its last ability will still trigger whenever it attacks.
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