Caminante de la marea
Criatura — Elemental
El Caminante de la marea entra en juego con un contador de tiempo sobre él por cada isla que controlas.
Desmaterializarse (Al comienzo de tu mantenimiento, remueve un contador de tiempo de este permanente. Cuando sea removido el último, sacrifícalo.)
Tanto la fuerza como la resistencia del Caminante de la marea son iguales al número de contadores de tiempo sobre él.
Desmaterializarse (Al comienzo de tu mantenimiento, remueve un contador de tiempo de este permanente. Cuando sea removido el último, sacrifícalo.)
Tanto la fuerza como la resistencia del Caminante de la marea son iguales al número de contadores de tiempo sobre él.
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standard
future
historic
gladiator
pioneer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
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duel
oldschool
premodern
Rulings
Unless something is boosting Tidewalker’s toughness, when the last time counter is removed, it will be put into the graveyard as a state-based action for having 0 toughness before it can be sacrificed as the result of vanishing.
If you don’t control any Islands when Tidewalker enters the battlefield, its vanishing ability has no effect. (It enters the battlefield with no time counters on it, so neither of the vanishing triggers can trigger. See “Vanishing” in the General Notes section above.) On the other hand, it will be 0/0 and will be put into its owner’s graveyard unless something is boosting its toughness.
If you don’t control any Islands when Tidewalker enters the battlefield, its vanishing ability has no effect. (It enters the battlefield with no time counters on it, so neither of the vanishing triggers can trigger. See “Vanishing” in the General Notes section above.) On the other hand, it will be 0/0 and will be put into its owner’s graveyard unless something is boosting its toughness.
Rulings
Unless something is boosting Tidewalker’s toughness, when the last time counter is removed, it will be put into the graveyard as a state-based action for having 0 toughness before it can be sacrificed as the result of vanishing.
If you don’t control any Islands when Tidewalker enters the battlefield, its vanishing ability has no effect. (It enters the battlefield with no time counters on it, so neither of the vanishing triggers can trigger. See “Vanishing” in the General Notes section above.) On the other hand, it will be 0/0 and will be put into its owner’s graveyard unless something is boosting its toughness.
If you don’t control any Islands when Tidewalker enters the battlefield, its vanishing ability has no effect. (It enters the battlefield with no time counters on it, so neither of the vanishing triggers can trigger. See “Vanishing” in the General Notes section above.) On the other hand, it will be 0/0 and will be put into its owner’s graveyard unless something is boosting its toughness.
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