Risky Move
Enchantment
At the beginning of each player's upkeep, that player gains control of this enchantment.
When you gain control of this enchantment from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.
When you gain control of this enchantment from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
historicbrawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
This card does not target any creatures or players.
The change of control of creatures does not end at end of turn or even when this card leaves the battlefield.
The change of control of creatures does not end at end of turn or even when this card leaves the battlefield.
Rulings
This card does not target any creatures or players.
The change of control of creatures does not end at end of turn or even when this card leaves the battlefield.
The change of control of creatures does not end at end of turn or even when this card leaves the battlefield.
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