Hidra Primordial

Criatura — Hidra

Hidra Primordial entra no campo de batalha com X marcadores +1/+1 sobre ela.
No início de sua manutenção, duplique a quantidade de marcadores +1/+1 sobre Hidra Primordial.
Hidra Primordial tem atropelar enquanto tiver dez ou mais marcadores +1/+1 sobre ela.

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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Consider only the number of +1/+1 counters on Primordial Hydra when determining if it has trample, not its power and toughness. For example, a Primordial Hydra with six +1/+1 counters on it that’s been the target of Titanic Growth (giving it +4/+4) would not have trample.
Consider only the number of +1/+1 counters on Primordial Hydra when determining if it has trample, not its power and toughness. For example, a Primordial Hydra with six +1/+1 counters on it that’s been the target of Titanic Growth (giving it +4/+4) would not have trample.
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