Banda de vividores (Outlaws of Thunder Junction)
Banda de vividores back
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Banda de vividores

Encantamiento

Cuando la Banda de vividores entre al campo de batalla, crea una ficha de criatura Mercenario roja 1/1 con ": La criatura objetivo que controlas obtiene +1/+0 hasta el final del turno. Activa esto solo como un conjuro".
Siempre que un forajido que controlas muera, cada oponente pierde 1 vida y tú ganas 1 vida. (Los Asesinos, Mercenarios, Piratas, Bribones y Brujos son forajidos.)
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If an ability refers to an outlaw or whether a player controls an outlaw, it’s referring only to permanents with one or more of the creature types specified above. Notably, it’s not referring to any spell or card not on the battlefield. However, other abilities may refer to an “outlaw spell” or “outlaw card” in a zone other than the battlefield. Those abilities refer to spells and cards with one or more of the specified creature types.
Outlaw is not a creature type. If an effect asks you to choose a creature type, you can’t choose outlaw.
A card, spell, or permanent is an outlaw if it has the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type. It doesn’t matter if it has more than one of those creature types; as long as it has at least one, it’s an outlaw.
If one or more outlaws you control die at the same time that Rakish Crew leaves the battlefield, its last ability triggers for each of those outlaws.
If an ability refers to an outlaw or whether a player controls an outlaw, it’s referring only to permanents with one or more of the creature types specified above. Notably, it’s not referring to any spell or card not on the battlefield. However, other abilities may refer to an “outlaw spell” or “outlaw card” in a zone other than the battlefield. Those abilities refer to spells and cards with one or more of the specified creature types.
Outlaw is not a creature type. If an effect asks you to choose a creature type, you can’t choose outlaw.
A card, spell, or permanent is an outlaw if it has the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type. It doesn’t matter if it has more than one of those creature types; as long as it has at least one, it’s an outlaw.
If one or more outlaws you control die at the same time that Rakish Crew leaves the battlefield, its last ability triggers for each of those outlaws.
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