Merodeador hueco
Criatura — Bribón espectro
Te cuesta menos lanzar este hechizo por cada carta de criatura en tu cementerio.
Vuela.
Cuando el Merodeador hueco entre al campo de batalla, cualquier cantidad de oponentes objetivo descarta una carta cada uno. Por cada uno de esos oponentes que no descartó una carta con valor de maná de 4 o más, roba una carta.
Vuela.
Cuando el Merodeador hueco entre al campo de batalla, cualquier cantidad de oponentes objetivo descarta una carta cada uno. Por cada uno de esos oponentes que no descartó una carta con valor de maná de 4 o más, roba una carta.
4/2
standard
future
historic
gladiator
pioneer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Hollow Marauder’s first ability doesn’t change its mana value, which is always 7.
When Hollow Marauder’s triggered ability resolves, the next target opponent in turn order (or, if it’s a target opponent’s turn, that opponent) chooses a card in hand without revealing it, then each other target opponent in turn order (if any) does the same. All chosen cards are then discarded at the same time.
When Hollow Marauder’s triggered ability resolves, the next target opponent in turn order (or, if it’s a target opponent’s turn, that opponent) chooses a card in hand without revealing it, then each other target opponent in turn order (if any) does the same. All chosen cards are then discarded at the same time.
Rulings
Hollow Marauder’s first ability doesn’t change its mana value, which is always 7.
When Hollow Marauder’s triggered ability resolves, the next target opponent in turn order (or, if it’s a target opponent’s turn, that opponent) chooses a card in hand without revealing it, then each other target opponent in turn order (if any) does the same. All chosen cards are then discarded at the same time.
When Hollow Marauder’s triggered ability resolves, the next target opponent in turn order (or, if it’s a target opponent’s turn, that opponent) chooses a card in hand without revealing it, then each other target opponent in turn order (if any) does the same. All chosen cards are then discarded at the same time.
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