Retumbarrilla

Criatura — Elemental planta

Te cuesta menos lanzar este hechizo por cada carta de tierra en tu cementerio.
Vigilancia, alcance, arrolla.
Cuando la Retumbarrilla entre al campo de batalla, las otras criaturas que controlas obtienen +3/+3 y ganan la habilidad de arrollar hasta el final del turno.

8/8
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Rumbleweed’s first ability doesn’t change its mana value, which is always 11.
Rumbleweed’s last ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won’t get +3/+3 or gain trample.
Rumbleweed’s first ability doesn’t change its mana value, which is always 11.
Rumbleweed’s last ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won’t get +3/+3 or gain trample.
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