standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
historicbrawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Each creature can have only one +1/+1 counter put on it this way per turn.
Unlike the Vampires in the _Innistrad_(TM) block, Stensia’s ability triggers whenever a creature deals any damage, not just combat damage.
Unlike the Vampires in the _Innistrad_(TM) block, Stensia’s ability triggers whenever a creature deals any damage, not just combat damage.
Rulings
Each creature can have only one +1/+1 counter put on it this way per turn.
Unlike the Vampires in the _Innistrad_(TM) block, Stensia’s ability triggers whenever a creature deals any damage, not just combat damage.
Unlike the Vampires in the _Innistrad_(TM) block, Stensia’s ability triggers whenever a creature deals any damage, not just combat damage.
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