standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
historicbrawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The chaos ability is cumulative. For example, if you roll {CHAOS} twice in a turn, tapping a land for mana will cause two mana abilities to trigger.
Any -1/-1 counters that are placed on a creature because of wither or infect are also not doubled.
Effects that place a counter on a permanent include that permanent entering the battlefield. For example, a creature that normally enters the battlefield with one or more +1/+1 counters will enter with twice that many +1/+1 counters on it. A planeswalker will enter the battlefield with twice its starting loyalty counters.
Adding loyalty counters to a planeswalker in order to activate a loyalty ability isn’t an effect, so those counters are not doubled.
Any -1/-1 counters that are placed on a creature because of wither or infect are also not doubled.
Effects that place a counter on a permanent include that permanent entering the battlefield. For example, a creature that normally enters the battlefield with one or more +1/+1 counters will enter with twice that many +1/+1 counters on it. A planeswalker will enter the battlefield with twice its starting loyalty counters.
Adding loyalty counters to a planeswalker in order to activate a loyalty ability isn’t an effect, so those counters are not doubled.
Rulings
The chaos ability is cumulative. For example, if you roll {CHAOS} twice in a turn, tapping a land for mana will cause two mana abilities to trigger.
Any -1/-1 counters that are placed on a creature because of wither or infect are also not doubled.
Effects that place a counter on a permanent include that permanent entering the battlefield. For example, a creature that normally enters the battlefield with one or more +1/+1 counters will enter with twice that many +1/+1 counters on it. A planeswalker will enter the battlefield with twice its starting loyalty counters.
Adding loyalty counters to a planeswalker in order to activate a loyalty ability isn’t an effect, so those counters are not doubled.
Any -1/-1 counters that are placed on a creature because of wither or infect are also not doubled.
Effects that place a counter on a permanent include that permanent entering the battlefield. For example, a creature that normally enters the battlefield with one or more +1/+1 counters will enter with twice that many +1/+1 counters on it. A planeswalker will enter the battlefield with twice its starting loyalty counters.
Adding loyalty counters to a planeswalker in order to activate a loyalty ability isn’t an effect, so those counters are not doubled.
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