Die Selesnija-Dachgärten
Welt — Ravnica
Falls ein Effekt einen oder mehrere Spielsteine ins Spiel bringen würde, bringt er stattdessen doppelt so viele Spielsteine ins Spiel.
Falls ein Effekt eine oder mehrere Marken auf eine bleibende Karte legen würde, legt er stattdessen doppelt so viele Marken auf diese bleibende Karte.
Immer wenn du chaos würfelst, erhöhst du bis zum Ende des Zuges immer, wenn du ein Land für Mana tappst, deinen Manavorrat um ein Mana eines beliebigen Typs, den dieses Land produziert hat.
Falls ein Effekt eine oder mehrere Marken auf eine bleibende Karte legen würde, legt er stattdessen doppelt so viele Marken auf diese bleibende Karte.
Immer wenn du chaos würfelst, erhöhst du bis zum Ende des Zuges immer, wenn du ein Land für Mana tappst, deinen Manavorrat um ein Mana eines beliebigen Typs, den dieses Land produziert hat.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
historicbrawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The chaos ability is cumulative. For example, if you roll {CHAOS} twice in a turn, tapping a land for mana will cause two mana abilities to trigger.
Any -1/-1 counters that are placed on a creature because of wither or infect are also not doubled.
Effects that place a counter on a permanent include that permanent entering the battlefield. For example, a creature that normally enters the battlefield with one or more +1/+1 counters will enter with twice that many +1/+1 counters on it. A planeswalker will enter the battlefield with twice its starting loyalty counters.
Adding loyalty counters to a planeswalker in order to activate a loyalty ability isn’t an effect, so those counters are not doubled.
Any -1/-1 counters that are placed on a creature because of wither or infect are also not doubled.
Effects that place a counter on a permanent include that permanent entering the battlefield. For example, a creature that normally enters the battlefield with one or more +1/+1 counters will enter with twice that many +1/+1 counters on it. A planeswalker will enter the battlefield with twice its starting loyalty counters.
Adding loyalty counters to a planeswalker in order to activate a loyalty ability isn’t an effect, so those counters are not doubled.
Rulings
The chaos ability is cumulative. For example, if you roll {CHAOS} twice in a turn, tapping a land for mana will cause two mana abilities to trigger.
Any -1/-1 counters that are placed on a creature because of wither or infect are also not doubled.
Effects that place a counter on a permanent include that permanent entering the battlefield. For example, a creature that normally enters the battlefield with one or more +1/+1 counters will enter with twice that many +1/+1 counters on it. A planeswalker will enter the battlefield with twice its starting loyalty counters.
Adding loyalty counters to a planeswalker in order to activate a loyalty ability isn’t an effect, so those counters are not doubled.
Any -1/-1 counters that are placed on a creature because of wither or infect are also not doubled.
Effects that place a counter on a permanent include that permanent entering the battlefield. For example, a creature that normally enters the battlefield with one or more +1/+1 counters will enter with twice that many +1/+1 counters on it. A planeswalker will enter the battlefield with twice its starting loyalty counters.
Adding loyalty counters to a planeswalker in order to activate a loyalty ability isn’t an effect, so those counters are not doubled.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?