Cyclone Sire (Oath of the Gatewatch)
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Cyclone Sire

Creature — Elemental

Flying
When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

3/4
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you target a land that’s already a creature with Cyclone Sire’s triggered ability, that land creature’s base power and toughness will become 0/0, overwriting its previous base power and toughness. Other effects that modify its power and/or toughness (including the new and any previously-existing +1/+1 counters) will continue to apply.
If you target a land that’s already a creature with Cyclone Sire’s triggered ability, that land creature’s base power and toughness will become 0/0, overwriting its previous base power and toughness. Other effects that modify its power and/or toughness (including the new and any previously-existing +1/+1 counters) will continue to apply.
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