Wandernde Seuche
Kreaturenverzauberung
Lege zu Beginn des Versorgungssegments jedes Spielers eine Seuchenmarke auf die Wandernde Seuche.
Die verzauberte Kreatur erhält -1/-1 für jede Seuchenmarke auf der Wandernden Seuche.
Wenn die verzauberte Kreatur das Spiel verlässt, bringt der Beherrscher dieser Kreatur die Wandernde Seuche aus dem Friedhof ihres Besitzers ins Spiel zurück.
Die verzauberte Kreatur erhält -1/-1 für jede Seuchenmarke auf der Wandernden Seuche.
Wenn die verzauberte Kreatur das Spiel verlässt, bringt der Beherrscher dieser Kreatur die Wandernde Seuche aus dem Friedhof ihres Besitzers ins Spiel zurück.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
A counter is placed on every player’s upkeep, not just the controller’s upkeep.
The controller of the dead creature chooses the new creature.
When the enchanted creature leaves the battlefield, this card is placed into the graveyard as is normal for an Aura when it loses what it enchants. The triggered ability returns this card to the battlefield with no counters on it.
In Two-Headed Giant, triggers only once per upkeep, not once for each player.
The controller of the dead creature chooses the new creature.
When the enchanted creature leaves the battlefield, this card is placed into the graveyard as is normal for an Aura when it loses what it enchants. The triggered ability returns this card to the battlefield with no counters on it.
In Two-Headed Giant, triggers only once per upkeep, not once for each player.
Rulings
A counter is placed on every player’s upkeep, not just the controller’s upkeep.
The controller of the dead creature chooses the new creature.
When the enchanted creature leaves the battlefield, this card is placed into the graveyard as is normal for an Aura when it loses what it enchants. The triggered ability returns this card to the battlefield with no counters on it.
In Two-Headed Giant, triggers only once per upkeep, not once for each player.
The controller of the dead creature chooses the new creature.
When the enchanted creature leaves the battlefield, this card is placed into the graveyard as is normal for an Aura when it loses what it enchants. The triggered ability returns this card to the battlefield with no counters on it.
In Two-Headed Giant, triggers only once per upkeep, not once for each player.
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