Only Blood Ends Your Nightmares (Archenemy Schemes)
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Only Blood Ends Your Nightmares

Scheme

When you set this scheme in motion, each opponent sacrifices a creature. Then each opponent who didn't sacrifice a creature discards two cards.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl historicbrawl alchemy paupercommander duel oldschool premodern
Rulings

Each opponent who can sacrifice a creature must do so, and thus won’t discard any cards. Each opponent who can’t sacrifice a creature (either because they don’t control any, or because they control Tajuru Preserver) will wind up discarding two cards. Your opponents have no choice in the matter.
Each opponent who can sacrifice a creature must do so, and thus won’t discard any cards. Each opponent who can’t sacrifice a creature (either because they don’t control any, or because they control Tajuru Preserver) will wind up discarding two cards. Your opponents have no choice in the matter.
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