Mon écrasant coup de maître
Machination
Quand vous mettez cette machination à exécution, acquérez le contrôle de tous les permanents non-terrain que vos adversaires contrôlent jusqu'à la fin du tour. Dégagez ces permanents. Ils acquièrent la célérité jusqu'à la fin du tour. Chacun d'eux attaque son propriétaire ce tour-ci si possible.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
historicbrawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Any of those permanents that are creatures at the time your declare attackers step begins must attack its owner if able. This includes permanents that became creatures after you gained control of them, such as an animated Chimeric Staff. Any of those permanents that aren’t creatures at that time can’t attack.
If, during your declare attackers step, one of the creatures you gained control of this way is tapped or is affected by a spell or ability that says it can’t attack, then it doesn’t attack. If there’s a cost associated with having that creature attack, you aren’t forced to pay that cost, so it doesn’t have to attack in that case either.
Each of those permanents attacks its owner if able, not necessarily the player you gained control of it from.
If one of those creatures can’t attack its owner that turn due to a spell or ability (such as Chronomantic Escape), you may have it attack another player, attack a planeswalker an opponent controls, or not attack at all. If there’s a cost with having that creature attack its owner, you aren’t forced to pay that cost, so you may have it attack another player, attack a planeswalker an opponent controls, or not attack at all.
Each of those permanents that is a creature at the time your declare attackers step begins must attack its owner if able. This includes permanents that became creatures after you gained control of them. Any of those permanents that aren't creatures at that time can't attack.
Each of those permanents attacks its owner if able, not necessarily the player you gained control of it from.
If, during your declare attackers step, one of the permanents you gained control of this way that's a creature is tapped or is affected by a spell or ability that says it can't attack, then it doesn't attack. If there's a cost associated with having that creature attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
If one of those creatures can't attack its owner that turn due to a spell or ability (such as Chronomantic Escape), you may have it attack another player, attack a planeswalker an opponent controls, attack a battle an opponent protects, or not attack at all. If there's a cost with having that creature attack its owner, you aren't forced to pay that cost, so you may have it attack another player, attack a planeswalker an opponent controls, attack a battle an opponent protects, or not attack at all.
If, during your declare attackers step, one of the creatures you gained control of this way is tapped or is affected by a spell or ability that says it can’t attack, then it doesn’t attack. If there’s a cost associated with having that creature attack, you aren’t forced to pay that cost, so it doesn’t have to attack in that case either.
Each of those permanents attacks its owner if able, not necessarily the player you gained control of it from.
If one of those creatures can’t attack its owner that turn due to a spell or ability (such as Chronomantic Escape), you may have it attack another player, attack a planeswalker an opponent controls, or not attack at all. If there’s a cost with having that creature attack its owner, you aren’t forced to pay that cost, so you may have it attack another player, attack a planeswalker an opponent controls, or not attack at all.
Each of those permanents that is a creature at the time your declare attackers step begins must attack its owner if able. This includes permanents that became creatures after you gained control of them. Any of those permanents that aren't creatures at that time can't attack.
Each of those permanents attacks its owner if able, not necessarily the player you gained control of it from.
If, during your declare attackers step, one of the permanents you gained control of this way that's a creature is tapped or is affected by a spell or ability that says it can't attack, then it doesn't attack. If there's a cost associated with having that creature attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
If one of those creatures can't attack its owner that turn due to a spell or ability (such as Chronomantic Escape), you may have it attack another player, attack a planeswalker an opponent controls, attack a battle an opponent protects, or not attack at all. If there's a cost with having that creature attack its owner, you aren't forced to pay that cost, so you may have it attack another player, attack a planeswalker an opponent controls, attack a battle an opponent protects, or not attack at all.
Rulings
Any of those permanents that are creatures at the time your declare attackers step begins must attack its owner if able. This includes permanents that became creatures after you gained control of them, such as an animated Chimeric Staff. Any of those permanents that aren’t creatures at that time can’t attack.
If, during your declare attackers step, one of the creatures you gained control of this way is tapped or is affected by a spell or ability that says it can’t attack, then it doesn’t attack. If there’s a cost associated with having that creature attack, you aren’t forced to pay that cost, so it doesn’t have to attack in that case either.
Each of those permanents attacks its owner if able, not necessarily the player you gained control of it from.
If one of those creatures can’t attack its owner that turn due to a spell or ability (such as Chronomantic Escape), you may have it attack another player, attack a planeswalker an opponent controls, or not attack at all. If there’s a cost with having that creature attack its owner, you aren’t forced to pay that cost, so you may have it attack another player, attack a planeswalker an opponent controls, or not attack at all.
Each of those permanents that is a creature at the time your declare attackers step begins must attack its owner if able. This includes permanents that became creatures after you gained control of them. Any of those permanents that aren't creatures at that time can't attack.
Each of those permanents attacks its owner if able, not necessarily the player you gained control of it from.
If, during your declare attackers step, one of the permanents you gained control of this way that's a creature is tapped or is affected by a spell or ability that says it can't attack, then it doesn't attack. If there's a cost associated with having that creature attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
If one of those creatures can't attack its owner that turn due to a spell or ability (such as Chronomantic Escape), you may have it attack another player, attack a planeswalker an opponent controls, attack a battle an opponent protects, or not attack at all. If there's a cost with having that creature attack its owner, you aren't forced to pay that cost, so you may have it attack another player, attack a planeswalker an opponent controls, attack a battle an opponent protects, or not attack at all.
If, during your declare attackers step, one of the creatures you gained control of this way is tapped or is affected by a spell or ability that says it can’t attack, then it doesn’t attack. If there’s a cost associated with having that creature attack, you aren’t forced to pay that cost, so it doesn’t have to attack in that case either.
Each of those permanents attacks its owner if able, not necessarily the player you gained control of it from.
If one of those creatures can’t attack its owner that turn due to a spell or ability (such as Chronomantic Escape), you may have it attack another player, attack a planeswalker an opponent controls, or not attack at all. If there’s a cost with having that creature attack its owner, you aren’t forced to pay that cost, so you may have it attack another player, attack a planeswalker an opponent controls, or not attack at all.
Each of those permanents that is a creature at the time your declare attackers step begins must attack its owner if able. This includes permanents that became creatures after you gained control of them. Any of those permanents that aren't creatures at that time can't attack.
Each of those permanents attacks its owner if able, not necessarily the player you gained control of it from.
If, during your declare attackers step, one of the permanents you gained control of this way that's a creature is tapped or is affected by a spell or ability that says it can't attack, then it doesn't attack. If there's a cost associated with having that creature attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
If one of those creatures can't attack its owner that turn due to a spell or ability (such as Chronomantic Escape), you may have it attack another player, attack a planeswalker an opponent controls, attack a battle an opponent protects, or not attack at all. If there's a cost with having that creature attack its owner, you aren't forced to pay that cost, so you may have it attack another player, attack a planeswalker an opponent controls, attack a battle an opponent protects, or not attack at all.
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