Hangar à mechas (Kamigawa: Neon Dynasty)
Hangar à mechas back
Clique pour retourner la carte
Hangar à mechas

Terrain

: Ajoutez .
: Ajoutez un mana de la couleur de votre choix. Ne dépensez ce mana que pour lancer un sort de pilote ou de véhicule.
, : Un véhicule ciblé devient une créature-artefact jusqu'à la fin du tour.
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
_alt_flag_ru
Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Mech Hangar's last ability doesn't count as “crewing” a Vehicle for any ability that would trigger off of a Vehicle becoming crewed.
If an effect that causes a Vehicle to become a creature doesn't specify its power and toughness, it has the same power and toughness that it would normally have if it were crewed.
Mech Hangar's last ability doesn't count as “crewing” a Vehicle for any ability that would trigger off of a Vehicle becoming crewed.
If an effect that causes a Vehicle to become a creature doesn't specify its power and toughness, it has the same power and toughness that it would normally have if it were crewed.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?
Côte
0.22€

Réimpressions

Cartes liées

Liens
Les tags MCT