Kumano konfrontiert Kakkazan // Bildnis von Kumano (Kamigawa: Neon Dynasty)
Kumano konfrontiert Kakkazan // Bildnis von Kumano back
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Kumano konfrontiert Kakkazan // Bildnis von Kumano
//

Verzauberung — Sage // Verzauberungskreatur — Mensch, Schamane

(Je eine Sagenmarke beim Ins-Spiel-Kommen und nach deinem Ziehsegment.)
I — Kumano konfrontiert Kakkazan fügt allen Gegnern und allen Planeswalkern, die sie kontrollieren, je 1 Schadenspunkt zu.
II — Wenn du in diesem Zug deinen nächsten Kreaturenzauber wirkst, kommt jene Kreatur mit einer zusätzlichen +1/+1-Marke ins Spiel.
III — Schicke diese Sage ins Exil und bringe sie dann transformiert unter deiner Kontrolle ins Spiel zurück. // Eile
Falls eine Kreatur, der in diesem Zug von einer Quelle, die du kontrolliert hast, Schaden zugefügt wurde, sterben würde, schicke sie stattdessen ins Exil.

2/2
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Each face of a transforming double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a transforming double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.
The mana value of a transforming double-faced card is the mana value of its front face, no matter which face is up.
Each transforming double-faced card in this set is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.
If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter the battlefield at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Azusa's Many Journeys, the chapter III ability will cause it to be exiled and then remain in exile.
A transforming double-faced card enters the battlefield with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or you cast it transformed, in which case it enters with its back face up.
The back face of a transforming double-faced card usually has a color indicator that defines its color.
Each face of a transforming double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a transforming double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.
The mana value of a transforming double-faced card is the mana value of its front face, no matter which face is up.
Each transforming double-faced card in this set is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.
If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter the battlefield at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Azusa's Many Journeys, the chapter III ability will cause it to be exiled and then remain in exile.
A transforming double-faced card enters the battlefield with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or you cast it transformed, in which case it enters with its back face up.
The back face of a transforming double-faced card usually has a color indicator that defines its color.
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