Malicious Malfunction (Kamigawa: Neon Dynasty)
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Malicious Malfunction

Sorcery

All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau coréen
Drapeau russe
Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Creatures that would die for any reason this turn are exiled instead, not just creatures that would die after getting -2/-2.
While the -2/-2 applies only to creatures that are on the battlefield as Malicious Malfunction resolves, the replacement effect applies to all creatures that turn, including ones that enter the battlefield after Malicious Malfunction resolves or noncreatures that become creatures after Malicious Malfunction resolves.
Creatures that would die for any reason this turn are exiled instead, not just creatures that would die after getting -2/-2.
While the -2/-2 applies only to creatures that are on the battlefield as Malicious Malfunction resolves, the replacement effect applies to all creatures that turn, including ones that enter the battlefield after Malicious Malfunction resolves or noncreatures that become creatures after Malicious Malfunction resolves.
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0.02€

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