Noggin Whack (Morningtide)
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Noggin Whack

Tribal Sorcery — Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Target player reveals three cards from their hand. You choose two of them. That player discards those cards.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the player has fewer than three cards in their hand, the player reveals all of them, you choose all of them, and they’re all discarded.
If the player has fewer than three cards in their hand, the player reveals all of them, you choose all of them, and they’re all discarded.
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