Spiegelschild-Hoplit (March of the Machine)
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Spiegelschild-Hoplit

Kreatur — Mensch, Soldat

Wachsamkeit
Immer wenn eine Kreatur, die du kontrollierst, das Ziel einer Hilfestellung-Fähigkeit wird, kopiere jene Fähigkeit. Du kannst neue Ziele für die Kopie bestimmen. Diese Fähigkeit wird nur einmal pro Zug ausgelöst.

2/2
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau coréen
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The abilities that backup grants to the target creature are determined only once, at the time the ability triggers. They won’t change if the permanent with backup loses any abilities before the backup ability resolves.
If a permanent enters the battlefield as a copy of a card with a backup ability or a token is created that is a copy of that card, the order of the printed abilities is maintained.
Backup confers only abilities that are actually printed below it. Any abilities that are gained by the permanent are ignored, including abilities gained due to a resolving spell or ability or copy effects.
If a backup ability targets the creature with backup, that creature will get +1/+1 counters, but it won’t gain additional abilities.
If a creature other than the creature with backup ends up as the target of both the backup ability and the copy, it will end up with two +1/+1 counters and it will gain the non-backup abilities twice. In some cases, the duplicate abilities will be redundant (two instances of flying, for example). However, if it picks up two triggered abilities, for example, those abilities trigger independently.
The source of the copy is the same as the source of the original backup ability. If the creature that ends up as the target of the copy is that original creature with backup, it will get a +1/+1 counter, but it won’t gain any abilities. If it’s a creature other than that original creature, it will get a +1/+1 counter and gain abilities.
If a backup ability causes another creature to gain abilities, the creature with backup will still have those abilities.
The abilities that backup grants to the target creature are determined only once, at the time the ability triggers. They won’t change if the permanent with backup loses any abilities before the backup ability resolves.
If a permanent enters the battlefield as a copy of a card with a backup ability or a token is created that is a copy of that card, the order of the printed abilities is maintained.
Backup confers only abilities that are actually printed below it. Any abilities that are gained by the permanent are ignored, including abilities gained due to a resolving spell or ability or copy effects.
If a backup ability targets the creature with backup, that creature will get +1/+1 counters, but it won’t gain additional abilities.
If a creature other than the creature with backup ends up as the target of both the backup ability and the copy, it will end up with two +1/+1 counters and it will gain the non-backup abilities twice. In some cases, the duplicate abilities will be redundant (two instances of flying, for example). However, if it picks up two triggered abilities, for example, those abilities trigger independently.
The source of the copy is the same as the source of the original backup ability. If the creature that ends up as the target of the copy is that original creature with backup, it will get a +1/+1 counter, but it won’t gain any abilities. If it’s a creature other than that original creature, it will get a +1/+1 counter and gain abilities.
If a backup ability causes another creature to gain abilities, the creature with backup will still have those abilities.
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0.10€

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