Tandem Takedown (March of the Machine)
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Tandem Takedown

Instant

Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle.
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau chinois
standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the last target is an illegal target as Tandem Takedown resolves, or if both of the first targets are illegal targets, nothing deals or is dealt damage.
If one of the two target creatures you control is an illegal target as Tandem Takedown resolves, the other will still get +1/+0 and then deal damage equal to its power.
If the last target is an illegal target as Tandem Takedown resolves, or if both of the first targets are illegal targets, nothing deals or is dealt damage.
If one of the two target creatures you control is an illegal target as Tandem Takedown resolves, the other will still get +1/+0 and then deal damage equal to its power.
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Cote
0.07€

Réimpressions

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