Goro-Goro und Satoru

Legendäre Kreatur — Goblin, Mensch

Immer wenn eine oder mehrere Kreaturen, die du kontrollierst und die in diesem Zug ins Spiel gekommen sind, einem Spieler Kampfschaden zufügen, erzeuge einen 5/5 roten Drache-Geist-Kreaturenspielstein mit Flugfähigkeit.
: Kreaturen, die du kontrollierst, erhalten Eile bis zum Ende des Zuges.

3/4
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The set of creatures affected by the last ability is determined as that ability resolves. Creatures you begin to control later in the turn and permanents that become creatures later in the turn won’t gain haste. As long as Goro-Goro and Satoru is still on the battlefield under your control, it will gain haste.
The set of creatures affected by the last ability is determined as that ability resolves. Creatures you begin to control later in the turn and permanents that become creatures later in the turn won’t gain haste. As long as Goro-Goro and Satoru is still on the battlefield under your control, it will gain haste.
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