Goro-Goro e Satoru

Creatura Leggendaria — Umano Goblin

Ogniqualvolta una o più creature che controlli e che sono entrate nel campo di battaglia in questo turno infliggono danno da combattimento a un giocatore, crei una pedina creatura Spirito Drago 5/5 rossa con volare.
: Le creature che controlli hanno rapidità fino alla fine del turno.

3/4
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau coréen
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The set of creatures affected by the last ability is determined as that ability resolves. Creatures you begin to control later in the turn and permanents that become creatures later in the turn won’t gain haste. As long as Goro-Goro and Satoru is still on the battlefield under your control, it will gain haste.
The set of creatures affected by the last ability is determined as that ability resolves. Creatures you begin to control later in the turn and permanents that become creatures later in the turn won’t gain haste. As long as Goro-Goro and Satoru is still on the battlefield under your control, it will gain haste.
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