Leyline del Patto delle Gilde
Incantesimo
Se la Leyline del Patto delle Gilde è nella tua mano iniziale, puoi cominciare la partita con essa sul campo di battaglia.
Ogni permanente non terra che controlli è di tutti i colori.
Le terre che controlli hanno tutti i tipi di terra base in aggiunta ai loro altri tipi.
Ogni permanente non terra che controlli è di tutti i colori.
Le terre che controlli hanno tutti i tipi di terra base in aggiunta ai loro altri tipi.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Each land you control will have the land types Plains, Island, Swamp, Mountain, and Forest. They’ll also have the mana ability of each basic land type (for example, Forests have “: Add .”). They’ll still have their other subtypes and abilities.
A player’s “opening hand” is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player’s opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
Giving a land additional basic land types doesn’t change its name or whether it’s legendary or basic.
A player’s “opening hand” is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player’s opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
Giving a land additional basic land types doesn’t change its name or whether it’s legendary or basic.
Rulings
Each land you control will have the land types Plains, Island, Swamp, Mountain, and Forest. They’ll also have the mana ability of each basic land type (for example, Forests have “: Add .”). They’ll still have their other subtypes and abilities.
A player’s “opening hand” is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player’s opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
Giving a land additional basic land types doesn’t change its name or whether it’s legendary or basic.
A player’s “opening hand” is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player’s opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
Giving a land additional basic land types doesn’t change its name or whether it’s legendary or basic.
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